Week1: Intro to the unit and projects

The goal of this week is to establish a team for cooperative projects and have a concept of general direction

TEAM:Our team consists of four people:Zhenzhong Liang,Wanxuan Liu,Guanze Wu,and me,teacher said that we still need a student of other majors. At present, we haven’t found one.

Project:ur project is to make a cel shading near-future sci-fi animation short film. Cel shading is a type of non-PBR rendering, which can be also called toon shading. It uses less shading color instead of a shade gradient or tints and shades in 3D production to flatten the animation graphics and simulate the feeling of 2D animation.

Art reference

This week our group had several meetings discussing about our story draft and tasks for each team member. Everyone in our team wrote a short story based on the near-future scifi background. We discuss each story and finally choose one as our story draft. We then redesigned part of this story and then polished the logic and plot inside of it.

In brief, our story is: In a near-future, robot is widely used in people’s daily life. A computer virus explosion lead to a chaotic, which strained the relationship between the oversensitive protagonist and his suspected robot. A misunderstanding drives the protagonist to fight with his suspected robot, and died accidentally in this fighting. The story finally shows that the robot is not affected by the virus at all.

My responsibilities:The project works can be seperated into several areas: storyboard, modeling, texturing, animation, lighting and rendering, composite and editing, which is a normal pipeline for a 3D animated short film.

I’m good at animation, so I should be responsible for the animation process.

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