Author Archives: Ziyin Wang

11. Final Major Project submission post

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Project 2 Submission Post

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Project 1 Submission Post

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WEEK10:Final film of the project1 and showreel

We used different angles and different cameras to make four works in the same atmosphere. I learned a lot about this cooperation project, most of which are animation and UE engine knowledge, which is very helpful for my subsequent animation … Continue reading

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FINAL MAJOR PROJECT & THESIS

FMP presentation Introduction: Expression of emotion by body language in animation The expression of emotions is diverse. In conventional films and animation, the performance and lines of actors seem to be an obviously important part. After further analysis, the performance is … Continue reading

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WEEK9:Maya to UE import technology processing, and some animation optimization

This week, I learned how to extract bone information from Maya and import it into the UE scene, this is very helpful for our later rendering and atmosphere work. It can save a lot of time in the later stage … Continue reading

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WEEK10:summary

The project this time has both regret and satisfaction. The satisfaction is that this is the first time I have made such a highly completed two-person interactive animation. It is indeed a great challenge for me, but I still finished … Continue reading

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WEEK9:Music and editing

After trying many versions of music and the beginning and end of the film, the final version was finalized I added a grey filter to make it look more like an old movie. Of course, there is no perfect version. … Continue reading

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WEEK8:Animation in different scenes

This week I’ll continue to make the rest of the scenes, It includes long shots, medium shots and close-ups. For animation, a long shot is undoubtedly a great test of skills, because it requires a strong overall ability, which is … Continue reading

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WEEK7:The challenge of realistic animation

This week, my character is doing some animation of exploration and reaction. The same two people appear in one shot: This scene is an animation from a person squatting down to getting up.At the beginning, I wanted to do the … Continue reading

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