Author Archives: Ziyin Wang

Week5:Application of Hitchcock zoom in animation lens(dolly zoom)

In the process of making the lens this week, I found that Dolly zoom is very consistent with some effects of this film, so I went to consult relevant materials for reference, and reprinted it in Maya in combination with … Continue reading

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Week4:First edition layout production

The layout is undoubtedly the first step of the animation. In this step, I will use the existing models and scenes to build an initial short film of position and rhythm, and then refine and process each shot on this … Continue reading

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Week3:Optimize storyboard, shooting reference

Because the early members of our group are still working hard to make characters and maps, my task this week is to finalize the unreasonable parts in the story version. With my suggestion, I took a live-action shooting of the … Continue reading

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Week2: Collaboration Unit Project Brief

Team members: Zhengzhong Liang, Wanxuan Liu, Ziyin Wang, Guanze Wu. Project: Shut Down (Tentative): The project is to make a cel-shading near-future sci-fi animation short film. Cel shading is a type of NPR (Non-photorealistic rendering), which can be also called toon shading. … Continue reading

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Week1: Intro to the unit and projects

The goal of this week is to establish a team for cooperative projects and have a concept of general direction TEAM:Our team consists of four people:Zhenzhong Liang,Wanxuan Liu,Guanze Wu,and me,teacher said that we still need a student of other majors. … Continue reading

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Research Posts :

Topic statement of a critical report Research Areas: Cultural hybridization plays an important role in the development of commercial animation Keywords: Cultural hybridization, commercial animation, development history Does the topic motivate you to research and discover? I think it will … Continue reading

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Submission – 3D Animation Fundamentals

showreel: Weekly Challenges and Diary of work Links: week2:My understanding of 12 Principles of Animation week2:Good animation and bad animation use the standard of twelve rules week2:Bouncing ball practice week2:Boucingball with Obstacle practice WEEK 2: Bouncing ball with tailed practice … Continue reading

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Week 10: Performance animation and previs

I learned some lens making. Unfortunately, some exercises were lost in class. I will make up more exercises here in the future

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Week 9: Phonemes and performance

I learned expression animation and sound processing this week. I’m not very good at it. I can only learn it slowly and it will be better in the future

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Week 8: Advanced Body mechanics

This week, we smoothed the last BK, but there are still problems with the rhythm. It may be that BK didn’t do well at the beginning, and it will be corrected later

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