Category Archives: Collaboration Unit

Collaborative Unit_Submission post

The Animation Film: SHUT DOWN Personal Works: This is the first animation short film I completed in the graduate stage, which is due to my excellent team members. Hope everyone will like it. My role in the team: Story: Different story … Continue reading

Posted in Collaboration Unit | Leave a comment

Week9:The final film!

With the final editing and soundtrack, with everyone’s adjustment and suggestions, we get this young but satisfactory work!

Posted in Collaboration Unit | Leave a comment

Week9:Finish and complete the animation process

In the last week, I finally completed the production of the whole animation action process. In the animation from the first edition to the second edition to the final edition, I repeatedly changed the lens several times, which is my … Continue reading

Posted in Collaboration Unit | Leave a comment

Week8:Imagine the design and finalization of the lens

For a realist, it is a big challenge for me to conceive imaginary content out of thin air, so this week I mainly focused on the depiction of imagination. I planned a total of five different shots, and finally selected … Continue reading

Posted in Collaboration Unit | Leave a comment

Week7:Add more details to the shot

This week’s work is relatively simple, mainly to continue to add details, movement rules, etc., and continue to conceive fighting and fantasy shots, while my team members continue to work hard to render and debug. I’ll try to design the … Continue reading

Posted in Collaboration Unit | Leave a comment

Week6:Add shots and change layout

After a few weeks of production, I found that the initial lens could not meet our current needs, so after referring to a large number of films, I decided to make a new version of the layout to make our … Continue reading

Posted in Collaboration Unit | Leave a comment

Week5:Application of Hitchcock zoom in animation lens(dolly zoom)

In the process of making the lens this week, I found that Dolly zoom is very consistent with some effects of this film, so I went to consult relevant materials for reference, and reprinted it in Maya in combination with … Continue reading

Posted in Collaboration Unit | Leave a comment

Week4:First edition layout production

The layout is undoubtedly the first step of the animation. In this step, I will use the existing models and scenes to build an initial short film of position and rhythm, and then refine and process each shot on this … Continue reading

Posted in Collaboration Unit | Leave a comment

Week3:Optimize storyboard, shooting reference

Because the early members of our group are still working hard to make characters and maps, my task this week is to finalize the unreasonable parts in the story version. With my suggestion, I took a live-action shooting of the … Continue reading

Posted in Collaboration Unit | Leave a comment

Week2: Collaboration Unit Project Brief

Team members: Zhengzhong Liang, Wanxuan Liu, Ziyin Wang, Guanze Wu. Project: Shut Down (Tentative): The project is to make a cel-shading near-future sci-fi animation short film. Cel shading is a type of NPR (Non-photorealistic rendering), which can be also called toon shading. … Continue reading

Posted in Collaboration Unit | Leave a comment